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1. Sticky:[Rubicon] Interceptors - in Player Features and Ideas Discussion [original thread]
The new Malediction looks great. I'll very much fly it with joy. Crusader needed that fitting buff. The lack of a third mid still hurts it. I'm not of the opinion that every ship needs to be able to fit prop mod plus full tackle, but in case of t...
- by Azula Kishtar - at 2013.10.03 07:20:00
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2. CCP promoting religion ? - in Player Features and Ideas Discussion [original thread]
Are you sure you are an Atheist and not an Antitheist, Alex? Because those two things are not the same, no matter how many people fail to see the difference. And yeah, you are probably just seeing things. Not much different from people who see Je...
- by Azula Kishtar - at 2013.09.25 07:25:00
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3. Tracking speed and Transversal Velocity metrics - in Player Features and Ideas Discussion [original thread]
That is not entirely true, Omnathious. The signature radius of your target versus the signature resolution of your turrets modifies your actual tracking. I think this is what Duo is referring to: Even if your overview says the angular velocity is...
- by Azula Kishtar - at 2013.07.22 12:15:00
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4. Sticky:[Odyssey 1.1] Heavy Assault Cruisers - in Player Features and Ideas Discussion [original thread]
David Kir wrote: The Vagabond's speed was not nerfed. Read up before posting, don't be a fool. It did get nerfed a tiny bit, in fact. Current base speed of a Vagabond is 239m/s, according to my EVEMon. The current speed bonus is 25%. ...
- by Azula Kishtar - at 2013.07.18 14:41:00
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5. Sticky:[Odyssey 1.1] Skill group name changes - in Player Features and Ideas Discussion [original thread]
I'm ok with most of this. A few things: 1. Please keep Spaceship Command as it is. Or, to be exact, don't name anything Spaceship Piloting , because that sounds weird to me. 2. Please keep Electronics as it is. As there won't be a group ca...
- by Azula Kishtar - at 2013.07.03 15:05:00
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6. Give amarr lasers a short-range crystal - in Player Features and Ideas Discussion [original thread]
Overall, i can't fully agree with OP. The Slicer is not meant to be a Brawler. It is a kiter. I admit TDs are very powerful against it, but any non-missle Frigate Kiter has trouble with TDs. The problem here rather lies with TDs, not the Slicer....
- by Azula Kishtar - at 2013.06.22 12:44:00
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7. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
I'll continue using the Mammoth. Simply because i think the hull is sexy. Looks ok otherwise. I agree there isn't a lot to balance around with Industrials without doing something "special" to the redundant versions. I'm much more excited for T2...
- by Azula Kishtar - at 2013.06.19 12:06:00
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8. Navy Destroyers or T2 combat destroyers - in Player Features and Ideas Discussion [original thread]
I support this. I guess Navy Destroyers are only logical now and it is probably only a question of when we get them. The new racial skills and the introduction of Navy BCs pretty much paved the way for them. I would prefer the original Turret De...
- by Azula Kishtar - at 2013.06.11 10:07:00
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9. Random Stuttering - in Issues, Workarounds & Localization [original thread]
Hello, I have been experiencing random stuttering in EVE (and other games, in fact) since the middle of September. It always starts without warning, lasts about two minutes and then returns to perfectly normal without apparent reason. The game ...
- by Azula Kishtar - at 2012.11.08 20:20:00
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10. Sticky:[Winter] Ewar Tweaks for Retribution - in Player Features and Ideas Discussion [original thread]
Changes look ok at first glance. I like the added skills. More stuff to train for towards perfection is welcomed. I highly doubt that the nerf to TDs will change much though. Alas, i remain confident that this first small increment is the first ...
- by Azula Kishtar - at 2012.11.02 19:09:00
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11. Sticky:[Winter] New destroyers - in Player Features and Ideas Discussion [original thread]
The Caldari Destroyer looks very powerful. With all the Light Missile changes, it will have very good raw damage and damage projection. I see that the PG is supposed to balance the LML fit, i guess, but a Character with good skills and an MPAC sho...
- by Azula Kishtar - at 2012.09.29 05:03:00
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12. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
After playing around with the Coercer and Cormorant on Duality i have to say that i do like the new Coercer. Fitting the Small Focused Pulse Lasers (the old Medium Pulses) is easy enough to make up for the loss of the low. I can use my current k...
- by Azula Kishtar - at 2012.09.20 15:33:00
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13. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
285 m/s is the base speed of the new Stabber. Add a maximum of 25% as a bonus to it because of the Navigation skill which gives you 5% more speed per level. That makes it go 356 m/s which is just a bit less than the old speed. It also gets a four...
- by Azula Kishtar - at 2012.09.18 13:18:00
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14. Sticky:[Winter] Attack Cruisers - in Player Features and Ideas Discussion [original thread]
These changes look good. Especially the massive boost to the fitting power of the Omen was very needed. I never liked the Stabber as her only advantage over the Rupture for kiting was pure speed. Now with two additional slots and that falloff bo...
- by Azula Kishtar - at 2012.09.18 12:13:00
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15. Sticky:[Winter] Logistics Frigates - in Player Features and Ideas Discussion [original thread]
I'm sad that i will never see my solo PvP Bantam come true now. But i still like this overall. I may have to rejoin RvB for a while when these Frigates hit TQ, because i can see RvB using them all over the place. They never really used T2 Logis ...
- by Azula Kishtar - at 2012.08.20 13:17:00
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16. [Winter] More Combat Frigates! - in Player Features and Ideas Discussion [original thread]
Liang Nuren wrote: There's no reason to use this Kestrel over the old Kestrel and certainly no reason to use it over a Condor. -Liang The current Kestrel has fitting and cap problems with LMLs, MWD and long point. It has more DPS than the...
- by Azula Kishtar - at 2012.08.16 19:18:00
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17. [Winter] More Combat Frigates! - in Player Features and Ideas Discussion [original thread]
Bouh Revetoile wrote: Nagarythe Tinurandir wrote: Tristan - combi drone, blaster brawler (hybrid tracking and drone HP); up close & personal gallente style I saw this tristan as a drone kiter infact : drone brawlers have bonuses to d...
- by Azula Kishtar - at 2012.08.16 11:43:00
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18. [Winter] More Combat Frigates! - in Player Features and Ideas Discussion [original thread]
I'm a bit confused. The Tormentor was a mining Frigate, so shouldn't this thread be about the Navitas, Burst and Bantam? Kestrel looks good anyway. Not sure about the other two yet. Also, i too thought the Tristan was to be a missile Frigate lik...
- by Azula Kishtar - at 2012.08.16 11:15:00
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19. Sticky:Existing destroyer rebalancing for winter - in Player Features and Ideas Discussion [original thread]
I guess the change to the slot layout of the Coercer was bound to happen sooner or later. Too many people complained about it. I am a bit sad about the changes, to be honest. I liked to fly the Coercer and actually successfully soloed in it. [Co...
- by Azula Kishtar - at 2012.08.10 04:37:00
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